
The controller support is fine enough and usable but gameplay is still tied very much to its mobile origins making for a very tap happy experience which can get a fiddly at times when you are trying to move around quickly. If there’s a single gripe I have with Fallout Shelter though it boils down to the controls. Microtransactions are there but are all conveniences – if you are willing to wait you can potentially get by without them. When I first played the game I did find that once I filled my vault up to its maximum there wasn’t as much incentive to play on but it did take some time to get there which was pretty good. The game itself is still fun and addictive while you are building things up and the visual/audio are exactly what you want from a Fallout game. It does make it a little easier this way to switch between games when you are waiting for your dwellers to accomplish tasks. What might be interesting to note is that the game appears to be a Universal Windows Platform app which I only noticed when jumping between it and Halo Wars 2. I’ve been jumping between both and it works exactly as advertised. The game itself is up to date with its mobile counterparts including the quest features that arrived a few months after the original release but also adds Xbox Live cross saving which means players can happily swap between the Xbox One and Windows 10 PC and continue where they left off. By sending vault dwellers out into the wasteland or on quests you can accumulate loot and blueprints to better equip your people and improve their chances of survival.

Keeping the explanation as brief as possible, the game is about managing your own little fallout shelter through building new facilities, increasing the number of dwellers and protecting it from random encounters and disasters.
